BETHANY HUMPHREYS
SHOWCASE OF GRADUATE WORK
On this page of my portfolio, you will find a showcase of work I have completed during my time at Michigan State University pursuing my Master of Arts in Educational Technology (MAET). Here you will find samples of my work that show the skills and strategies I have learned throughout the program and how this wide range of diversity in my technology skills have helped me grow into an innovative, enthusiastic, leader, in cutting edge technology.
I have separated the page into three sections. In the first section you will find samples that display innovative ways technology can be used in education. In the second section you will see lessons and collaborative projects created with other colleagues from my program. The final part of this page highlights some of the important research I have done through this program.
Please click on the titles of each piece to get a more in-depth description and information of these works.
Thank you for exploring, enjoy!
This is a quick, fun video of myself and my husband utilizing my Makey Makey kit while playing "Nailing Those Syllables," a game I created for early elementary students to help further their syllable recognition development in words through a fun and innovative game. This highlights just one of the many fun projects I had the opportunity to experience throughout the MAET at Michigan State University.
This is a Kindergarten reading course I designed for parents and their children to learn and practice strategies to help their child learn to read. This online course is a hybrid course which went along with daily instruction in the classroom. Through the creation of my reading website, I was able to master my crafts in: creating YouTube videos, website design, screen casting, Google forms and assessments, embedding files and videos, creating collaborative online games, and so much more.
This post and 3D image represents my redesigning experiences. I redesigned a kindergarten learning space through the use of Sketchup, a 3D modeling computer program used for architectural, interior design, and video game design application. Through this process I gained the knowledge of design application through the use of this online tool to create a customized and individualized learning environment. I did this through careful consideration and planning for optimal use and comfort for the designed user of the space.
Within this project, I worked with like minded individuals brought together by our common inquiries and interests of exploring personalized learning within the school setting. Personalized learning is considered a very wicked problem in education. A wicked problem is a problem that does not have one clear solution, only a best bad solution.Solving this wicked problem took four individuals with unique perspectives, serious collaboration and drive, with a common goal in mind. I hope you find our presentation inspiring!